
Houdini - 3D modeling, animation, VFX, look development, lighting …
Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.
Houdini Apprentice - Try | SideFX
With Houdini Apprentice, you have access to virtually all of the features of the award-winning Houdini FX to develop your skills and work on personal projects. Apprentice lets you save to disk and render out …
CORE FEATURES - SideFX
Houdini offers a complete solution for rigging and animating characters and creatures. These tools include Auto-rigging, Muscle and Flesh, Pose Space Deformation, VELLUM Cloth, Hair and Fur and …
Tutorials | SideFX
He explores a variety of full CG applications, including how to use Houdini for adding VFX elements to live action plates. This is a great lesson for people who are still figuring out how computer graphics …
HOUDINI PRINCIPLES - SideFX
Mar 18, 2025 · Houdini Principles is the ultimate course to unlocking a strong foundational knowledge of Houdini and CGI in general. Unlike other CG Forge courses, this is not based around a specific …
HOUDINI DOCUMENTATION - SideFX
The Houdini Engine Documentation gives you information about Houdini's compact Engine API which extracts Houdini's core technologies into a procedural engine for film and game studios to integrate …
HOUDINI FOUNDATIONS | OVERVIEW - SideFX
Apr 20, 2020 · This overview chapter contains general information about Houdini that will help you become familiar with important concepts and ideas. While you might not understand it all in your first …
As you work with Houdini, you will begin to learn how to use this “secret” language to talk about the node types and how they apply to working procedurally.
Houdini 20.5 HIVE | SideFX
Whether you are a feature film VFX artist, a game developer or a commercial studio, this HIVE will teach you the different ways Houdini 20.5 brings you new and enhanced tools that meet your most …
GAME DEVELOPMENT - SideFX
Houdini is ideal for prototyping in-game experiences using particles, fractured rigid body dynamics, fluids and more. Export to vertex caches, sprites, vectors, and flow maps to create optimized FX for your …