Copy data/rigs/high_fidelity.mhskel and data/rigs/high_fidelity.thumb to the data/rigs subdirectory in your makehuman installation directory. The makehuman skeleton is intended to be used with ...
This project for blender 2.79 and Godot. This contain basics *.blend-files with shapes and skeleton and another stuff, include tutorials in the future. I solved a big problem with the size of the mesh ...
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